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구글 VR 세팅 본문
Performance Optimizations & Settings
The project was optimized for specific settings shown below. Please feel free
to experiment with other setings.
Player Settings
Inside the Unity Project use the toolbar to go to Go to:
Edit -> Project Settings -> Player
Inside Resolution and Presentation select the following settings:
- Default Orientation: Landscape Left.
- Use 32-bit Display Buffer: Disabled.
Inside Other Settings are the following:
- Rendering Path: Legacy Vertex Lit.
- Multithreaded Rendering: Enabled.
- Static Batching: Enabled.
- Dynamic Batching: Enabled.
Quality Settings
Inside the Unity Project use the toolbar to go to Go to:
Edit -> Project Settings -> Quality
- Anti Aliasing: 2x Multi Sampling.
- Soft Particles: Disabled.
- Realtime Reflection Probes: Disabled.
- Shadows: Disable Shadows.
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